Constructor
new TiledScene(options)
Create a new TiledScene with the specified options.
Parameters:
Name | Type | Description |
---|---|---|
options |
object | The options for the TiledScene, composed of the properties. |
Properties:
Name | Type | Description |
---|---|---|
tileWidth |
integer | The width of each tile in the asset |
tileHeight |
integer | The height of each tile in the asset |
perspectiveMode |
integer | The perspective mode of this TiledScene |
- Source:
Example
Create a new TiledScene with 16x16 tiles from an Asset
var mainMapTilesAsset = new Asset({ name: 'mainMapTilesAsset', src: 'assets/mainmap_tileset.png' })
var scene = new TiledScene({ asset: mainMapTilesAsset, tileWidth: 16, tileHeight: 16, x: 0, y: 0 })
Extends
Methods
draw(context)
Draw the TiledScene into the given context.
Parameters:
Name | Type | Description |
---|---|---|
context |
CanvasRenderingContext2D | The context in which to draw |
- Overrides:
- Source:
redraw()
Mark this scene to be redran.
- Overrides:
- Source: